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Part2 : Images and their Handling


Part 2 explains that traditional films are space consuming and clumsy to handle, but that images are the opposite.

It explains how images are made up: arrays of pixels encode the picture. If they are black and white images, the pixels are grey; if they are colour images, the pixels are red, green and blue.
These images consume a lot of computer disk space.

Modern images (CT, MR) extend this idea to three dimensions - a stack of images. The pixels are now (conceptually) 3-dimensional and are called voxels, from "volume pixel". Voxelised data sets can become very big indeed.

The size of these images is dictated by:

The number of pixels
In order to store more detail, the computer needs many pixels, but more pixels require more memory.
The range of greys each pixel can take
A simple black and white image is less complex than one with many subtle shades of grey or colour.

There are advanatges are disadavantages to adjusting each of these factors.

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